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Object (XRPL) Docs
$OBJECT TokenX Community
  • Welcome to Object
  • Technical Docs & Guides
    • OBJECT Whitepaper
    • OBJECT Glossary
  • CHRONICLES
    • Start Here
    • Chronicles FAQ
    • Pathway Presets
  • Generator
    • How the Object Generator Works
  • Visual Escrow
    • Visual Escrow Overview
  • Visual Balance
    • How the Visual Balance Works
  • OBJECT EXPLORER
    • Object Explorer Overview
    • Build Your Own Explorer
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On this page
  • Core Components: Setting Up Your Visualizer
  • Practical Tips & Considerations
  • Sharing Your Work
  1. OBJECT EXPLORER

Build Your Own Explorer

Perfect for memes and other projects on the XRPL.

Core Components: Setting Up Your Visualizer

1. Real-time Data: WebSocket & Efficient Filtering

  • Live Data Feed: We need to tap into the XRPL's real-time data stream. WebSockets are the way to go. Here's a basic example:

// Connect to XRPL via WebSocket
const ws = new WebSocket("wss://s.altnet.rippletest.net:51233"); // Replace with your endpoint

ws.onopen = () => {
    console.log("WebSocket connected.");
    ws.send(JSON.stringify({
        "id": 1,
        "command": "subscribe",
        "streams": ["ledger"]
    }));
};

ws.onmessage = (event) => {
    const data = JSON.parse(event.data);
    // Process data here
    console.log(data);
};
  • Efficient Filtering: To avoid overloading your visualizer, load all ledger events and filter them client-side. This keeps things responsive.

// Example: Filtering transactions by token
function filterTransactions(transaction, tokenFilter) {
    if (transaction.transaction.metaData && transaction.transaction.metaData.AffectedNodes) {
        for (let node of transaction.transaction.metaData.AffectedNodes) {
            if (node.ModifiedNode && node.ModifiedNode.LedgerEntryType === "Offer") {
                if (node.ModifiedNode.FinalFields && node.ModifiedNode.FinalFields.TakerGets && node.ModifiedNode.FinalFields.TakerGets.currency === tokenFilter) {
                    return true;
                }
            }
        }
    }
    return false;
}

2. Visualizing Events: 3D with Three.js

  • Custom Shapes: Three.js allows us to create 3D representations of transactions. Here's a quick tesseract example:

function createTesseractGeometry() {
    const group = new THREE.Group();
    // ... (Tesseract geometry creation code) ...
    return group;
}

3. Image-Based Visualization: 2D Assets

  • Lightweight Images: For simpler visuals, load images directly. Here's how:

function createImageDisplay(container, imageUrl) {
    const scene = new THREE.Scene();
    const camera = new THREE.PerspectiveCamera(75, container.clientWidth / container.clientHeight, 0.1, 1000);
    const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
    renderer.setSize(container.clientWidth, container.clientHeight);
    container.appendChild(renderer.domElement);

    const geometry = new THREE.PlaneGeometry(5, 5);
    const texture = new THREE.TextureLoader().load(imageUrl);
    const material = new THREE.MeshBasicMaterial({ map: texture });
    const plane = new THREE.Mesh(geometry, material);
    scene.add(plane);

    camera.position.z = 10;

    function animate() {
        requestAnimationFrame(animate);
        renderer.render(scene, camera);
    }
    animate();
}

Practical Tips & Considerations

  • Modular Code: Break your code into manageable chunks. This makes debugging and maintenance much easier.

  • User Experience: Keep the user in mind. Add controls for filtering, zooming, and exploring. Especially for mobile screens.

  • Performance: Optimize your code to handle large volumes of data. Use efficient algorithms and minimize unnecessary rendering.

  • Error Handling: Implement robust error handling for WebSocket connections and data processing.

Sharing Your Work

  • Showcase Your Projects: We're always keen to see what you're building. Share your visualizers and let's learn from each other.

  • Tag Us: If you post about your project, tag @ObjectXRPL on X (formerly Twitter).

Let's build some awesome XRPL visualizers! If you have any questions or want to share your own tips or collaborate, feel free to reach out.

PreviousObject Explorer Overview

Last updated 3 months ago